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The Wanderer Strategy Card Game

The Wanderer is an interactive strategy card game for up to 6 players, where you are the emissary of a higher power representing the likes of Time, Fortune, and War. There are 16 emissaries in total, but only 6 are used in any given game, which means an almost unlimited number of new game combinations!

The core mechanic is simple: craft Intrigues (3-card runs or sets) out of Maiden, Magician, or Horseman Intrigue cards which you can imbue with special properties and activate to reduce your opponents’ score. Intrigue cards are either light suited (for emissaries such as Insight, Will, and Alchemy), or dark suited (for emissaries like the Wolf, Secrets, and Magnetism).

The fun ramps up as you discover how different emissaries work together, and you figure out your favorite Intrigue strategy. Are you a healer, a charmer, a warrior or something else? Will you imprison the Wanderer to keep him from your enemies, or allow him to roam the world as he pleases? Along the way, you’ll test your opponent’s psychic ability, steal control of the Wanderer, and weigh your options carefully in a game where every choice has lasting consequences.

The Wanderer is a grand game with a tiny footprint -- no meeples, tokens, or mats... but don’t be deceived by its simplicity. You’ll explore a rich, esoteric game world with an endless number of card combinations that's sure to make it a game night favorite!
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Tait & Lily, Inventors of Betcha Can't!